Nor Jinan
Character Profile |
General |
Player: | Patty |
Level: | 12 |
Race: | Caravani |
Age: | 28 |
Languages: | Cajeux, Common, Vanese, Trade Cant |
Proficiencies: | Throwing Weapons, Heavy Catalysts, Instruments, Light Blades 1) |
Main Stats |
HP | SP | STR | INT |
30 | 34 | - | 6 |
DEX | QUI | CHA |
6 | - | 9 |
Secondary Stats |
Damage: | 6 (Instrument), 5 (Throwing Knives) |
Resist: | - |
Sense: | 3 |
Hide: | 13 |
HIT/EVA Bonuses: | +1 HIT |
Meta Bonuses: | Occultist 4, Trickster 4, ░▒❐▓ 2 |
Equipment |
Outfit | R-Hand | L-Hand |
Shimmering Vest | Ancient Sailor’s Rapier | Coin Chimes |
Gear | Items |
- (G) | Curved Knives | Focusing Potion |
- (T) | High Healing Potion (2) |
Injuries |
Name | Type | Description | Heal Date |
- | - | - | - |
Injury Points | 0/15 |
Traits, Perks & Boons
Traits & Perks |
Name | Type | Description |
Caravani | Racial | +1 CHA. +3 to Concealing items on their person. |
Mark of Shadows | Racial | Once per day, at the cost of 1 AP, Jinan may immediately enter Stealth without breaking Line of Sight and gain +3 Hide. Outside of combat, gain +4 to Thievery, instead. |
Cajeun | Upbringing | +2 Illusions. +1 INT. |
Boons & Special Powers |
Name | Type | Tier | Description |
Brand of the Court | Boon/Curse | - | A dark, ethereal ring has been burned into Jinan’s palms, invisible except when channeling magic or being sensed for. He often feels as though he’s being watched… And have a hunch that this will linger until a certain debt to the shadows has been paid. +1 Sense, +1 Hide. |
Skills
Skills |
Occultist IV |
Passive: | Blackblooded |
Tier 1 | Bind in Blood | Pain | Haunt |
Tier 2 | Trance of Eyes | Stigmata | Banal Ring |
Tier 3 | Reanimation | Enthrall | Lunar Call |
Tier 4 | Ravage | Trance of Flesh | Infernus |
Trickster IV |
Passive: | Firedancer |
Tier 1 | Tumbling | Feint | Venomous Strike |
Tier 2 | Twin Strike | Arouse | Observation |
Tier 3 | Black Blossom | Breakaway | Triangle Strike |
Tier 4 | Fireworks | Abscond | Mimicry |
░▒❐▓ II |
Passive: | ? |
Passive: | ? |
Tier 1 | ? | ? | ? |
Tier 2 | ? | ? | ? |
Tier 3 | ? | ? | ? |
Tier 4 | ? | ? | ? |
Adventure Skills |
Name | Bonus | Description |
Illusions2) | +10 | “Dreams and deceit, it’s a very thin line…” |
Thievery3) | +8 | “Rest assured it’s of far better use in my capable hands.” |
Folk Lore | +8 | “A whole universe of legends, don’t you find it fascinating?” |
Occultism | +6 | ”You could say I keep interesting company.” |
Sensing | +6 | “Maybe I prefer surprises.” |
Acrobatics | +6 | “I try not to do the whole ‘physical exertion’ thing, you see.” |
Finesse | +6 | “All in the wrist, friend.” |
Vitality | +2 | “In spirit!” |
Creature Lore | +2 | “It certainly looks … wild.” |
Field Medicine | +2 | “It’s not that bad. Honest.” |
Non-Combat Skills |
Name | Bonus | Description |
Well-Spoken (Charm) | +9 | ”I have a certain way with words.” Jinan is fluent in many languages, and is always eager to learn more - he’s cultivated a practiced charisma. |
Dancing (‘Folk’) | +6 | ”As I live and breathe! And move, really - but I recommend standing a safe distance.” Jinan is a natural at most stepwork, but favors a fiery method of dance. |
Spellbook
Shimmering Spellbook |
Pages 1 - 5 | Mists | Easy There | Sap Life | Illusory Object | Everything Must Go |
Pages 6 - 10 | - | - | - | - | - |
Inventory and Storage
Money |
Currency | 25,500 Credits |
Inventory |
Outfit: | Shimmering Vest :: A dark purple garment, covered in decorative coins that glimmer and glisten. Clothing. +2 Move, +1 HIT |
Weapon: | Coin Chimes :: Instrument (Small/CHA). 6 DAM, 5 Spells. -1 AP on Persistent Spells. (Mists, Easy There, Sap Life, Illusory Object, Everything Must Go) |
Weapon: | Ancient Sailor’s Rapier :: An ornate, silvery rapier with a pair of vibrant catalytic sapphires embedded into the hilt. See below. |
Gear: | - |
Item: | Curved Knives :: Throwing Knives (DEX). 5 DAM. |
Item: | High Healing Potion :: Heals 10 HP, then 5 HP for the next 2 turns. |
Item: | Focusing Potion :: Grants +2 HIT for an entire encounter. |
Storage |
Item: | - |
Ancient Sailor’s Rapier |
Base Stats | 7 DAM, 3 MCA, 4 Spells, Light Blade (DEX)4). Rapier/Catalyst. |
Special Slot | High Tide :: 1 AP. Charge up to maximum Movement range towards a target, and make an NWA against them. If at 3 or more Flux, follow up with an Automatic Water-element MCA. This can be used in battle once, or a number of times up to equal to highest Magic Meta. (Excluding Psion.) |
Notes
Calculations |
Occultist | +4 Illusions, Occultism, Sensing, Folk Lore |
Trickster | +4 Illusions, Acrobatics, Finesse, Thievery |
░▒❐▓ 5) | +2 Vitality, Creature Lore, Field Medicine, Folk Lore. |
HP | 30 [Base] = 30 HP |
SP | 30 [Base] +4 [Occultist+] = 34 SP |
HIT | 1 [Clothing] = 1 HIT |
DEX | 4 [Trickster] +2 [Levels] = 6 DEX |
INT | 1 [Cajeun] +1 [Robes] +4 [Occultist] = 6 INT |
CHA | 1 [Caravani] +4 [Occultist] +2 [Trickster+] +2 [Orator] = 9 CHA |
Sense | 2 [Orator] +1 [Brand] = 3 Sense |
Hide | 12 [Trickster(3)] +1 [Brand] = 13 Hide |
Adventure Skills | 2 [Occultism] +2 [Acrobatics] +2 [Finesse] +2 [Folk Lore] +2 [Sensing] = 10/10 |
Non-Combat Skills | 9 [Well-Spoken] +6 [Dancing] = 15/15 |
Level Ups (10+1) |
Primary | 6 Skills (Trickster), 4 (░▒❐▓) |
Secondary | 6 Skills (Trickster), 2 (░▒❐▓), +2 DEX |
rpg/sheets/nor_jinan.txt · Last modified: 2017/10/29 23:08 by patty