Aja Rahal

Character Profile
General
Player: Patty
Level: 13
Race: Scythian
Age: 24
Languages: Scythian, Common
Proficiencies: Brawling, Boxing, Psionics, Bludgeons
Main Stats
HP SP STR INT
46 46 10 -
DEX QUI CHA
- - 5
Secondary Stats
Damage: 6 (Unarmed), 8 (Bludgeon/Gauntlets)
Resist: 6 Physical, 4 Blunt 1), 3 Magical
Sense: 5
Hide: 6
HIT/EVA Bonuses: +1 HIT
Meta Bonuses: Warrior 5, Psion 4, Judge 2
Equipment
Outfit R-Hand L-Hand
Sable Pelt Imperial Demolishers (Brawling)
Gear Items
The Blind Man’s Pendant - -
- Healing Potion (2)
Injuries
Name Type Description Heal Date
- - - -
Injury Points 0/23

Traits, Perks & Boons

Traits & Perks
Name Type Description
Scythian Racial +2 STR. +1 Warrior Meta. +3 to resisting Restrained, Rooted, and Knockback, and +3 to Struggle.
The Indomitable Racial Once a day, at the cost of 1 AP, you may reduce all of the negative status effects you are suffering by 1. If you are only suffering from 1 status effect, you may remove all of its ranks. This can only be done at 20 HP or below.
Northerner Upbringing +2 Power. +1 STR.

Skills

Skills
Warrior V
Passive: Rampage (14)
Tier 1 Hard Strike Sharpen (0) Reclaim (0)
Tier 2 Endure Cleave Bravado
Tier 3 Takedown Cover Cyclone
Tier 4 Awareness Adrenaline Rush Earthshaker
Psion IV
Passive: Mindflayer (12)
Tier 1 Mind Link Barrier Soothe
Tier 2 Suspend Cascade Galvanize
Tier 3 Levitation Negative Pulse Velocity
Tier 4 Dimensional Anchor Phantom Limb Kinetic Salvo
Judge II
Passive: Survivor (14)
Tier 1 Prohibit Rally (0) Stomp
Tier 2 - Decree Iron Curtain
Tier 3 - - Presence of Mind
Tier 4 - - Death Grip
Decrees
Crusade Arrest - - -
Adventure Skills
Name Bonus Description
Power2) +11 “I’ll break through anything.”
Vitality +11 “You wanna know what Scythian bones are made out of? I’ll give you a hint.”
Speed +7 “Not so fast!”
Survival +6 “Like second nature.”
Jumping +5 “It’s a mountain thing. I’m not a goat.”
Psionics +4 “I’ve got somethin’ on my mind, alright.”
Dousing +4 “Constant vigilance, and all that.”
Sensing +4 “I can tell what’s off’. Sort of.”
Folk Lore +2 “They tell a lot of stories back home… Not that I always paid attention.”
Miracles +2 “Eh, you wouldn’t believe me.”
Non-Combat Skills
Name Bonus Description
Gun Show +6 ”I can benchpress like, six of you!” Bonus to brazen acts of physical skill.
Intimidation +6 “Think I’ll back down? Think again.”
?? (Scythian) +3 “Don’t ask.”

Inventory and Storage

Money
Currency 128,600 Credits
Inventory
Outfit: Sable Pelt :: Clothing. +2 Move, +1 HIT. A well-worn mantle made out of rich, black fur.
Weapon: Imperial Demolishers :: Large, heavy gauntlets that fully cover the wearer's fists and forearms, and are build with incredible shock-absorbing technology that protects the wielder as well. Each gauntlet's fists are equipped with a glowing Immaterial 'edge' on their knuckles, that are responsible for most of the impact of each hit. See below.
Gear: The Blind Man’s Pendant :: A silver pendant shaped like an eye, with an opalescent gem as its 'pupil'. +1 Sense.
Item: -
Item: Healing Potion (2) :: Heals 10 HP.
Item: -
Storage
Item: -
Imperial Demolishers
Base Stats Immaterial Fist Weapon (2 Charges) 2-Handed, 5 DAM. Brawling: +2 Damage, +4 Blunt DR, +1 SP Costs. 3)
Special Slot 1 Demolisher :: Mode. 1 AP to activate. Grants +3 DAM, +2 SP costs with Physical skills. When breaking a target’s DR, or striking a target that’s depleted their DR, roll to apply Damaged Equipment (Armor).
Special Slot 2 Rocket Thrust :: Ability, 2 AP. Immediately rush to an enemy’s melee range, regardless of distance, and deal NWA+4 damage. If an enemy succeeds in making an Attack of Opportunity against you when using Rocket Thrust, gain 1 Rank of Unbalanced.

Notes

Calculations
Warrior +5 Power, Jumping, Speed, Vitality
Psion +4 Psionics, Dousing, Sensing, Vitality
Judge +2 Power, Survival, Speed, Vitality
HP 36 [Base] +10 [Warrior(2)] = 46 HP
SP 36 [Base] +4 [Psion+] +4 [1 Level] = 44 SP
STR 2 [Scythian] +1 [Northerner] +5 [Warrior] +2 [Judge] = 10 STR
CHA 4 [Psion] +1 [1 Level Up]= 5 CHA
Phys DR 2 [Warrior+] +4 [Judge] = 6 DR
Magic DR 1 [Light Armor] +2 [Judge+] = 3 DR
Sense 1 [Blind Man’s Pendant] +4 [Psion] = 5 Sense
HIT 1 [Clothing] = 1 HIT
Adventure Skills 4 [Survival] +2 [Folk Lore] +2 [Miracles]= 10/10
Non-Combat Skills 6 [Gun Show] +6 [Intimidation] +3 [??] = 15/15
Level Ups (10+2)
Primary 4 Skills (Warrior), 2 Skill (Psion), 4 Skills (Judge)
Secondary 2 Skills (Warrior), +4 SP (1), 3 Skills (Psion), 3 Skills (Judge), +1 CHA (1)
1)
Brawling
2)
+2 Northerner
3)
Add +1 to applying and resisting Dazed.
rpg/sheets/aja_rahal.txt · Last modified: 2017/10/29 23:45 by patty